Competitions.TSA offers a wide variety of competitive events for every interest.
From animation to STEM careers, and from music production to photographic technology, TSA allows anyone to compete in their own interest. |
TSA Offers the following Competitions:
AnimatronicsParticipants (one [1] team per chapter) demonstrate knowledge of mechanical and control systems by designing, fabricating, and controlling an animatronics device that will communicate, entertain, inform, demonstrate and/or illustrate a topic, idea, subject, or concept. Sound, lights, and a surrounding environment must accompany the device.
|
Architectural RenovationParticipants (one [1] team, or one [1] individual, per chapter) develop a set of architectural plans and related materials for an annual architectural design challenge and construct a physical, as well as a computer-generated model, to accurately depict their design.
|
Biotechnology Design
Participants select a contemporary biotechnology problem (that relates to the current year’s published topic) and demonstrate understanding of it through documented research, the development of a solution, a display, and an effective multimedia presentation.
|
Career PreparationStudents will pick a career and charter that to use
within a TSA chosen event. |
Chapter TeamParticipants take a written parliamentary procedures
test in order to qualify for the semifinals, in which they complete an opening ceremony, items of business, parliamentary actions, and a closing ceremony within a specified time period. |
Children's StoriesParticipants create an illustrated children's story
of high artistic, instructional, and social value. The narrative may be written in prose or poetry and take the form of a fable, adventure story, or other structure. |
Computer Aided Design 2D, Architecture |
Computer Aided Design 3D, Engineering |
Debating Technological Issues |
Participants use complex computer graphic skills, tools,
and processes to develop representations of architectural subjects, such as foundation and/or floor plans, and/or elevation drawings, and/or details of architectural ornamentation or cabinetry. |
Participants use complex computer graphic skills,
tools, and processes to develop three-dimensional representations of engineering subjects such as a machine part, tool, device, or manufactured product. |
Participants work together to prepare for a debate
against a team from another chapter. The teams will be instructed to take either the Pro or Con side of a selected subtopic. |
Digital Video ProductionParticipants (three [3] teams per state; an individual
may participate solo in this team event) develop a public service announcement and a digital video (with sound) that focuses on the given year’s theme. |
Dragster DesignParticipants design, produce a working drawing for,
and build a CO2-powered dragster. |
Engineering DesignParticipants develop a solution to a National
Academy of Engineering grand challenge that is posted on the national TSA website. The solution offered will be informed and designed by precise problem definition, thorough research, creativity, experimentation. Semifinalist teams present and defend their proposed solution to a panel of judges. |
Essay on TechnologyParticipants (three [3] individuals per state) write
a research-based essay (using two or more sources provided on-site) that makes insightful connections about a current technological topic. |
Extemporaneous SpeechParticipants (three [3] individuals per state) verbally
communicate their knowledge of technology or TSA subjects by giving a speech after having drawn a card on which a technology or TSA topic is written. |
Fashion Design
Participants research, design, and create a portfolio
and wearable prototype that reflect the current year’s theme. Semifinalist teams participate in a presentation/interview in which they present their garment designs to judges. |
Flight EnduranceParticipants (two [2] individuals per chapter; one
[1] entry per individual) analyze flight principles with a rubber band-powered model aircraft. |
Future Technology TeacherParticipants (two [2] individuals per chapter)
investigate technology education preparation programs in higher education and test their potential as a future technology educator |
Music ProductionParticipants (three [3] teams per state; an individual
may participate solo in this team event) produce an original musical piece that is designed to be played during the National TSA Conference opening or closing general sessions. |
On Demand Video |
Photographic Technology |
Prepared Presentation |
Participants (one [1] team of two to six [2-6]
members per chapter) write, shoot, and edit a 60–second video onsite during the conference |
Participants (one [1] individual per chapter) demonstrate
understanding of and expertise in using photographic and imaging technology processes to convey a message based on a theme. Semifinalists record images and then utilize graphic editing software to prepare a single final image as a solution to an onsite prompt. |
Participants (three [3] individuals per state) deliver an
oral presentation, using a digital slide deck, on a topic provided onsite. |
Promotional GraphicsParticipants (three [3] individuals per state) use
computerized graphic communications layout and design skills in the production of a promotional resource for TSA. |
SciVisParticipants (three [3] teams per state; an individual
may participate solo in this team event) use either 2D or 3D computer graphics tools and design processes to communicate, inform, analyze, and/or illustrate a STEM topic, idea, subject, or concept. |
Software DevelopmentParticipants (one [1] team per chapter) use knowledge
of cutting-edge technologies, algorithm design, problem-solving principles, effective communication, and collaborative teamwork to design, implement, test, and document a software development project of educational or social value. |
Structural Design & EngineeringParticipants (one [1] team of two [2] members per
chapter) work as a team to build a designated structure that is posted on the TSA website. Teams apply the principles of structural design and engineering through research, design, construction, destructive testing, and assessment to determine the design efficiency of the structure. |
System Control TechnologyParticipants (one [1] team of three [3] members per state)
work on site to develop a computer-controlled model-solution to a problem, typically one from an industrial setting. Teams analyze the problem, build a computer-controlled mechanical model, program the model, explain the program and mechanical features of the model-solution, and write instructions for evaluators to operate the device. |
Technology BowlParticipants (one [1] team of three [3] members per chapter)
demonstrate their knowledge of TSA and concepts addressed in the technology content standards by completing a written, objective test; semifinalist teams participate in question/response, head to head team competition. |
Technology Problem Solving |
Transportation Modeling |
Video Game Design |
Participants (one [1] team of two [2] members per chapter)
use their skills in problem solving to develop a finite solution to a problem provided on site. WebmasterParticipants (three [3] teams per state) develop a
game that focuses on the subject of their choice. The game must have high artistic, educational, and social value and be interesting, exciting, visually appealing, and intellectually challenging. |
Participants (one [1] individual per chapter) research,
design, and produce a scale model of a vehicle that fits the annual design problem. |
Participants (three [3] teams per state) develop a
game that focuses on the subject of their choice. The game must have high artistic, educational, and social value and be interesting, exciting, visually appealing, and intellectually challenging. |